sorry I realise I was off-topic.
Deeply sorry.
I have read too fast and thought you were asking to change the scale of things in octane, wherever that idea comes from.

Moderator: JimStar
For scene scale to work correctly in Octane your models in Maya should be built to real world scale no matter what the units are set to. The scale factor in the Octane render globals is for the plugin to correct the unit scale when it passes the scene over to the octane engine. So if you have a 1x1 metre cube in Maya and your maya scene units are set to cm the cube should be 100x100 units in Maya and the Octane render globals scale factor should be set to 0.01.jmfowler wrote:on that subject if I am working in Maya metres - should the maya/octane plugin be set to 0.01 ? thats what I currently have and it seems to be correct just want to make sure I'm not a '0' off....
"BUG FIXES SINCE LAST RELEASE:RickToxik wrote:I'm not sure, but is it possible that the start/reload button has disappeared from the shelf?
If you build your own system, don't forget to double check the power unit you need in your computer, making sure it has all the outputs required for the pci-x cards + drives, and voltage power you need to drive the whole hardware.jmfowler wrote:I'm after opinions about the best motherboard to get currently for a quad air cooled setup using 4 * 580 3gb? I realize water cooling is a healthier setup but its also way more complicated and going to take alot longer to setup. - does anyone succesfully use the cubix expanders? they seem to have a setup for 'fat' cards.
My setup is air cooled, the motherboard is an ASUS, can't remember the model but I know it's obsolete now. The cards are quite tightly packed but I have a cooler master case and the cards push most of the heat out the back so the cards don't get too hot.jmfowler wrote:I'm after opinions about the best motherboard to get currently for a quad air cooled setup using 4 * 580 3gb?