RickToxik
Thank you!
OctaneRender® for Maya® beta 2.58k [OBSOLETE]
Moderator: JimStar
Please, don't talk about bugs of previous versions in the new version threads, as these bugs may be already fixed and I just spend my time trying to find already fixed bugs...RickToxik wrote:Oh JimStar I forgot!!!! Those .dmp's were with the 2.58j build. Only the latest one (The LiveDB crash in the sub-.zip) comes from the 2.58k version of the plugin.......

I think yes, since most of the textures is sRGB-encoded, except cases when people takes special care for that matter. Even if you going to support just the textures with "gamma 1.0" and "gamma 2.2" it would be already awesome.And I already asked somewhere: is it needed in some usecases for Maya artists to have that gamma correction before loading to engine or not?
Freelance CG TD, developer.
- Slimshader
- Posts: 92
- Joined: Fri Sep 03, 2010 2:17 am
- Location: Canada
I can't really tell if there's a need to change the way the gamma is dealt with on image textures in the plugin.
What Joss is saying makes sense to me but I'm pretty happy with the amount of control over image texture gamma with that slider on the 'octaneImageTexture' node.
What Joss is saying makes sense to me but I'm pretty happy with the amount of control over image texture gamma with that slider on the 'octaneImageTexture' node.
Different light. Need cold light, and warm. But not work (: Look video.
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
It realy to do rotate HDRI how in standalone? Thx!
Upgrade:
I Found with help Slimshader texture enviroment attribute, but imo sliders very more usaable. Thx.
Upgrade:
I Found with help Slimshader texture enviroment attribute, but imo sliders very more usaable. Thx.
Last edited by Hatak on Sun Aug 12, 2012 9:23 pm, edited 1 time in total.
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
I have just encountered this issue as well, it happened when I duplicated a light rather than created a new one, all of the settings seemed to be linked. Creating 2 lights works fine on my system.Hatak wrote:Different light. Need cold light, and warm. But not work (: Look video.
T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
TBFX
Hmm, yes it work. But sometimes need duplicate light, and change value of attribute. If is not a bug, may be do a checkbox when check duplicate input connection, when unchek not duplicate.
Hmm, yes it work. But sometimes need duplicate light, and change value of attribute. If is not a bug, may be do a checkbox when check duplicate input connection, when unchek not duplicate.
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |