What's next
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Thanx for the headups Roeland! This makes planning alot easier. I hoped for faster Kepler support, but instancing is way more important, so its nice to hear that you finally can bring out the resources and focus on that feature.
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
WOW!!
This will truly make Octane the number #1 renderer once its finished.. Only one bad thing, I can think of, It will be terrible to wait all these weeks until its done
Great work Roeland, thanx alot for the Preview!

This will truly make Octane the number #1 renderer once its finished.. Only one bad thing, I can think of, It will be terrible to wait all these weeks until its done

Great work Roeland, thanx alot for the Preview!
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
A small shot with lot impact to productivity. An me is sitting here and puzzling how to get the vegetation of my current project into the scene....
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
It actually depends who are going to release this first, as by the roadmap iRay s moving towards hat direction too..PeterCGS wrote:WOW!!![]()
This will truly make Octane the number #1 renderer once its finished..
Anyway, this is one of the most amazing images, probably the best! I've seen to date in whole refractive forums! It is epic. After instances will a milestone will be thrown down to archviz scene - this momend will shift a lot of things. Looking forward for that patiently =) i will not ask anything for now from You guys, just do what You do! Amazing..
A superb job! You are myths!
I wanted to ask a little more information. You will have plans to implement the case for instances with the possibility of being able to have a scaling random models?
Or manage models for instances not all the same uniform and with an effect "Turbulence"..
I hope to be able to explain ..

I wanted to ask a little more information. You will have plans to implement the case for instances with the possibility of being able to have a scaling random models?
Or manage models for instances not all the same uniform and with an effect "Turbulence"..
I hope to be able to explain ..

i7 970 3.3 GHz | 12Gb Ram | GTx550Ti for display + Gainward GTX580 1.5 Gb and Zotac 590 3 Gb for Octane | Win7 x64 __ Softimage 2011.5
@Roeland:
Thank you very much for keeping us updated, it's highly appreciated !
The instancing renderings look very promising.
It seems that things are heading in the right direction. With instancing + CUDA 5 + integrated plugins there is a good chance, that Octane will just blow away most other renderers in the near future.
Thank you very much for keeping us updated, it's highly appreciated !
The instancing renderings look very promising.
It seems that things are heading in the right direction. With instancing + CUDA 5 + integrated plugins there is a good chance, that Octane will just blow away most other renderers in the near future.
Using Octane 1.11 on Intel Core i7 3770K @ 4,4 GHz / 16GB RAM / EVGA GTX670 SC+ 4GB driver 306.97 / Win7 x64 SP1