Looking forward to see the final images!
RC 2.2 renders
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
very very nice work! you make me want to model more complex mechanical stuff
Looking forward to see the final images!
Looking forward to see the final images!
Win7 Pro x64 | GTX 770 2GB + GTS250 512Mb | Intel Xeon i7 4x 3.4ghz | 16 GB ECC Mem | Intel SSD 520 | Dell 27"
SOFTIMAGE l 2011 + OCTANE V1.20
SOFTIMAGE l 2011 + OCTANE V1.20
Thank You 
I want to make more detail too but Im already pushing my gpu borders
I want to make more detail too but Im already pushing my gpu borders
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
But I have my 2 own antifireflies methods which abbreviates rendering time. Both are based on mutal maskimg of fireflies with two renders with different paterns of moise. This operations I do in photoshop but the noisy parts will be litle darker. You can check also Dr. Dersch denoising software.
Win Vista 64 | Phenom II X4 905e |Gigabyte GTX690 and zotac Geforce GTX260 | 8GB
nice idea, I want to squeeze octane as far as I can, but it can end up like just rendering them seperately .
The model will be changed , it will be mercedes E class ( hate those )
so Im setting whole scene then just changing the model in the end ( it will be more detailed then this one
)
3rd one coming in 10
I think im getting there.
The model will be changed , it will be mercedes E class ( hate those )
so Im setting whole scene then just changing the model in the end ( it will be more detailed then this one
3rd one coming in 10
I think im getting there.
Last edited by mlody47 on Fri May 21, 2010 5:36 pm, edited 2 times in total.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
thanks 
....just going to texture it properly and then I will try to render it as big as I can.
This will definetly fix headlights and aliasing
....just going to texture it properly and then I will try to render it as big as I can.
This will definetly fix headlights and aliasing
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
hehehe Yeah im rendering audi for myself and merc for client 
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
