can you explain this in detail ? i don't fully understand what it should do...cgbeige wrote:first question: are there plans to add an ADD option for the texture mix? This is essential for wet or coat materials.
Radiance
can you explain this in detail ? i don't fully understand what it should do...cgbeige wrote:first question: are there plans to add an ADD option for the texture mix? This is essential for wet or coat materials.
we made a lot of changes to the memory manager to accomodate multi-gpu.Halford wrote:OK I got a first issue.
I wanted to compare with a previous model to see speed/render difference, but I got an issue:
Loading obj 13MB
Loading Texture 1 2.5MB
Loading Texture 2 1.6MB
1 glossy +1 specular on Daylight.
on Octane 2.1 my scene is about 209.3 MB
on Octane 2.2 my scene goes to 850 MB and get warnings, I have to simplify the scene....lol...it's already so basic.
hope it helps.
Hal.
we are going to optimize the completely rewritten texture code, so RC2 will be faster...jipe wrote:Ran the benchmark scene and noticed my speed dropped by about 13% (1.49 Ms/s to 1.32). I saw the note regarding possible speed differences due to the rewritten texture code, so perhaps that's the cause?
Does it work with one card ?cgbeige wrote:doesn't launch with dual GTX 285 in Mac Pro. ...
I get the exact same occurance on my computer.afecelis wrote:Thanks for this new beta Radiance. I'm having 2 issues:
1. I'm getting these weird vertical lines that don't show up in beta 2.1:
2.After loading a scene, when I close the program it hangs and freezes and after a while it just shows up the "send error" message.