Octane Render 1.022 beta2.2 RC1 available [obsolete]

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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

cgbeige wrote:first question: are there plans to add an ADD option for the texture mix? This is essential for wet or coat materials.
can you explain this in detail ? i don't fully understand what it should do...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

Halford wrote:OK I got a first issue.

I wanted to compare with a previous model to see speed/render difference, but I got an issue:

Loading obj 13MB
Loading Texture 1 2.5MB
Loading Texture 2 1.6MB

1 glossy +1 specular on Daylight.

on Octane 2.1 my scene is about 209.3 MB
on Octane 2.2 my scene goes to 850 MB and get warnings, I have to simplify the scene....lol...it's already so basic.

hope it helps.

Hal.
we made a lot of changes to the memory manager to accomodate multi-gpu.
it could be a bug, something that's registered twice.
can you zip and PM me your scene ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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radiance
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jipe wrote:Ran the benchmark scene and noticed my speed dropped by about 13% (1.49 Ms/s to 1.32). I saw the note regarding possible speed differences due to the rewritten texture code, so perhaps that's the cause?
we are going to optimize the completely rewritten texture code, so RC2 will be faster...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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radiance
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cgbeige wrote:doesn't launch with dual GTX 285 in Mac Pro. ...
Does it work with one card ?
Can you try a couple of times ? maybe it's intermittent ?

maybe try with the first card only, see if it works,
try with the 2nd card only, see if it works,
and try a few times with both, maybe on a simple scene for a start.

we don't have a multi-gpu mac pro in the office yet to test...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
SurfingAlien
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Posts: 355
Joined: Thu Jan 21, 2010 12:05 am
Location: Italy

Dear Radiance,
I just tried to launch the new beta RC using the 9600GT (with 9400m "in background"): this configuration caused the "no cuda capable device error" till beta 2.1, now it simply crashes Octane.
so the "old" nVidia driver issue with 2+ graphic cards on OSX might still be the problem...?

attached the crash log FYI

9400m alone runs fine so far BTW

cheers,
A
OctaneCrashLOG.rtf.zip
(9.07 KiB) Downloaded 141 times
Last edited by SurfingAlien on Thu May 13, 2010 7:31 pm, edited 1 time in total.
MacBookPro unibody 2x2.4GHz | 4Gb | 9400M+9600GT 256Mb | OSX 10.6.8
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
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afecelis
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Joined: Sun Jan 17, 2010 4:26 pm
Location: Bucaramanga, Colombia
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Thanks for this new beta Radiance. I'm having 2 issues:
1. I'm getting these weird vertical lines that don't show up in beta 2.1:
Image
2.After loading a scene, when I close the program it hangs and freezes and after a while it just shows up the "send error" message.

:D
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
cekuhnen
Licensed Customer
Posts: 22
Joined: Wed Mar 24, 2010 6:01 pm

Rhino Materials are not imported.
Blender imports the 3d mesh with the material colors assigned.

Upon quitting the software it takes quite a long time for it
to actually shut down, roughly 20 seconds.

Claas
Whichway
Licensed Customer
Posts: 37
Joined: Thu Mar 11, 2010 10:32 pm

So far, so good on big machine.

Benchmark scene, load and go: (DirectLighting Kernel)

1.021 - 1 GPU: 5.7 Ms/sec
1.022 - 1 GPU: 4.9 Ms/sec
1.022 - 2 GPU: 9.0 Ms/sec

Benchmark scene, load and go: (PathTracing Kernel)

1.021 - 1 GPU: 1.13 Ms/sec
1.022 - 1 GPU: 1.07 Ms/sec
1.022 - 2 GPU: 2.00 Ms/sec

Whichway
Last edited by Whichway on Thu May 13, 2010 8:07 pm, edited 2 times in total.
Win 7 64 Ultimate | GeForce 8600M GT | nVidia 197.16 | Core 2 Duo T9600 @ 2.50 GHz | 4 GB {being retired}
Win 7 64 Ultimate | 2xGeForce GTS 250 1GB ea. SLI | nVidia 196.21 | ASUS P6T | i7 920 | 6 GB
steevan11
Licensed Customer
Posts: 1
Joined: Tue Feb 23, 2010 3:53 pm

it crash with my gt220 when changing the transparency in specular material
Pauls
Licensed Customer
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Joined: Fri May 07, 2010 1:41 pm

afecelis wrote:Thanks for this new beta Radiance. I'm having 2 issues:
1. I'm getting these weird vertical lines that don't show up in beta 2.1:
Image
2.After loading a scene, when I close the program it hangs and freezes and after a while it just shows up the "send error" message.

:D
I get the exact same occurance on my computer.

Windows XP 32 bit - GTX 260 - 4 megs ram
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