oui, juste un hdr, le sun light fait exploser la texture carbone. ca devient un mirroir et c'est tres moche.
Lamborghini Sesto Elemento
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Blackpariah
- Posts: 10
- Joined: Tue Apr 03, 2012 9:15 pm
The model and materials are nice. But I think it's missing some... intensity...vibrance... of sorts.
Also, the black car on the black background really drowns your image...
But it looks promising
Great model!
Also, the black car on the black background really drowns your image...
But it looks promising
Win 7 Ult x64 / AMD PII x4 [email protected] Ghz. / 4GB Corsair DDR3 1333@C7 / Zalman 9900 Copper/ GTX 560 Ti Core 448 @ 897 Mhz.
SW: Softimage 2012, OctaneRender Demo 2.6
SW: Softimage 2012, OctaneRender Demo 2.6
Very nice looking model/textures. I agree with previous post about vibrance, I see very slight blue in shadows and yellows in highlights which could be increased to accentuate the shape...just a suggestion as its all about personal preference 
The glass material needs a bit of work, as the interior is coming across as a matte grey in the 3/4 front shot. Is the windshield a closed volume mesh or a plane?
To get some ideas on how to construct specular materials, try out some of the mats in the Live DB and see how they are made.
Also, there is some shadow clipping, all-in-all, very minor details on an excellent piece of work. Keep it up!
Regards,
Ben
The glass material needs a bit of work, as the interior is coming across as a matte grey in the 3/4 front shot. Is the windshield a closed volume mesh or a plane?
To get some ideas on how to construct specular materials, try out some of the mats in the Live DB and see how they are made.
Also, there is some shadow clipping, all-in-all, very minor details on an excellent piece of work. Keep it up!
Regards,
Ben
Debian 7.0 64 | AMD FX-6200 | Geforce GTX480 | 16GB
- Blackpariah
- Posts: 10
- Joined: Tue Apr 03, 2012 9:15 pm
A beautiful render... of a very ugly lambo 
Win 7 Ult x64 / AMD PII x4 [email protected] Ghz. / 4GB Corsair DDR3 1333@C7 / Zalman 9900 Copper/ GTX 560 Ti Core 448 @ 897 Mhz.
SW: Softimage 2012, OctaneRender Demo 2.6
SW: Softimage 2012, OctaneRender Demo 2.6
