Test Drive Porsche 911 ONLINE

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
Magog
Licensed Customer
Posts: 283
Joined: Wed Feb 02, 2011 11:12 am
Location: Salento
Contact:

Very very very Cool!
Compliment Niuq!
i7 970 3.3 GHz | 12Gb Ram | GTx550Ti for display + Gainward GTX580 1.5 Gb and Zotac 590 3 Gb for Octane | Win7 x64 __ Softimage 2011.5
User avatar
niuq.cam
Licensed Customer
Posts: 482
Joined: Fri Jul 22, 2011 8:37 am
Contact:

cglittenberg wrote:Now that is truly cool!!!
t_3 wrote:totally cool! very dynamic movement & cutting. can't wait to see the whole thing...
dawe wrote:Nice work!
bepeg4d wrote:thumbs up :D
ciao beppe
Thank you all ! It makes me Happy ! :D Lot of work.
Refracty wrote:Really good work.
I am looking forward to see the long version!
Cool

I would scale up the cones a bit.
Yes, that's right. Thx.
gabrielefx wrote:stunning animation!

beautiful renderings!

play more with dof
add dust moved by the wheels

Show your animation to Porsche company!
Thx Gabriele ! The model is not enough detailled, i can't make closeup because of the visible polygons.
No particles because i'ts not my thing, not yet... :shock:
infernoVFX wrote:I haven't post a thing here in a long time, but it really makes me glad that you continue to work on these car animations. Great job, and like gabrielefx said, add more smoke/dust interacting with wheels, maybe some fire from the exhaust ( http://www.youtube.com/watch?v=FOGHgkhcLDU )...... you know, try to make it look larger than life and over the top :) I can't wait to see the whole thing.
I really appreciate, Inferno. :D Such comments gives energy to continue.
Square wrote:Awsome work, you made one of the best tyre shader I've see in octane renders.
I'm really interested in how you do that!
Thx. I'm doing tutorials on Octane actually. Perhaps a dvd, who knows.
I can tell you that this is a good texture with a suitable noise ..
stiwi wrote:Can´t believe it! Fantastic job!

Plus - you changes the license plates ;-)
Yeah, what madness... :geek:
Magog wrote:Very very very Cool!
Compliment Niuq!
Thank you all !
DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

I'm confused... where are the renders ;)
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
User avatar
mbetke
Licensed Customer
Posts: 1294
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

no full HD? ;)

Looks great. would love to see more.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
niuq.cam
Licensed Customer
Posts: 482
Joined: Fri Jul 22, 2011 8:37 am
Contact:

DayVids wrote:I'm confused... where are the renders ;)
:D Thank you
mbetke wrote:no full HD? ;)

Looks great. would love to see more.
No sorry, i must now be focused on the next episode.
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

Niuq, I really like your approach to have a setting to continually work on and extend it.
Where can I subscribe to the eppisodes?
User avatar
niuq.cam
Licensed Customer
Posts: 482
Joined: Fri Jul 22, 2011 8:37 am
Contact:

Refracty wrote:Niuq, I really like your approach to have a setting to continually work on and extend it.
Where can I subscribe to the eppisodes?
Thank you Refracty, :D
It's some work but I'm starting to take the right techniques to progress faster.
(Craft Animation tools and C4D to Octane without plugin, i mean)

The Porsche 911 is on the cover of C4DES MAGAZINE.
Two tutorials in spain and french language.
I do not know if the translation in english is already done.
Attachments
C4DES n15big.jpg
Sixthlaw
Licensed Customer
Posts: 74
Joined: Tue Dec 28, 2010 1:16 pm
Location: Tasmania, Australia

I love this video. You have done a brilliant job! :)

Does the plugin for Cinema 4D to octane constantly re-open and close octane and Cinema 4D? Like blenders? :P
User avatar
niuq.cam
Licensed Customer
Posts: 482
Joined: Fri Jul 22, 2011 8:37 am
Contact:

Sixthlaw wrote:I love this video. You have done a brilliant job! :)

Does the plugin for Cinema 4D to octane constantly re-open and close octane and Cinema 4D? Like blenders? :P
Unfortunately yes. We expect the plugin for C4D ... :roll:
User avatar
tonycho
Licensed Customer
Posts: 391
Joined: Mon Jun 07, 2010 3:03 am
Location: Surabaya - Indonesia
Contact:

Fantastic work Niuq Cam :)
love the car, the motion, and the material of tire
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Post Reply

Return to “M is for Metaverse Gallery”