[Unsupported] Blender plugin v1.12

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
smvwhite
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Joined: Mon Jan 11, 2010 12:36 pm

@ aLeXXtoR - Thanks for your response. Sorry for my delay.
I had set the project path to C Drive straight and it didn't seem to like that. When I changed this to a folder on C Drive it accepted this.
Works great now. (The error message was "Something wrong happened, please check the console log")
Thanks again. ;)
Blenderik
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Posts: 11
Joined: Wed Aug 17, 2011 9:46 am

Hey
I was just about to make a tutorial about the pitfalls of your plugin, but you fixed them all! I'll be unemployed. Just kidding, thanks a lot for making this work and now so much easier.
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steveps3
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Surely it would only be a very short video anyway. It's simply brilliant what Lionel has done.
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(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
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bitoffish
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this plugin is a gift from the gods!
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aLeXXtoR
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Hello, Lionel!

I found a problem with new builds of Blender and your exporter :( : I use Blender r42983 — when I press Render (with Export Camera flag checked) it renders with camera at zero point.
I checked camera settings in Octane afer export and for default camera they look like this.
I thought that it colud be caused by some add-ons or other scripts and settings, but switching add-ons off and reverting to default Blender startup didn't change anything.

Looks like there are some changes in camera definition in Blender... Or there is some other thing?..

Anyway with Blender 2.61 r42615 (official Blender download at blender.org) it still works correct.

Thanks again for your great plugin!
Alexander.
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
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Showreel
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steveps3
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Hey Lionel, I don't know if you saw it but your exporter got a tutorial on Blender Diplom. It was very basic but hopefully they will follow up with some more complex tutorials.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
vipvip
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Joined: Fri Apr 22, 2011 9:28 am

Lionel
Apparently, there is a problem with exporting cameras in blender 2.61 ( black sreen in octane: it works without export cameras)...
Bonne année ;)
Vincent
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aLeXXtoR
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vipvip wrote:Apparently, there is a problem with exporting cameras in blender 2.61 ( black sreen in octane: it works without export cameras)...
Vincent, see my post above — in newest Blender builds if camera exports it places at zero point. Black screen is beacuse of "camera is inside the object". ;)
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vipvip
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Not very handy when exporting animation :)
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pixelrush
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Location: Nelson, New Zealand

Probably a Blender python API change.
Is there any message in the Blender console about a warning or depecated code or such.
I used to do a small amount of coding so I might be able to fix it if I know a bit more about the problem - haven't exported an animation myself ;)
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