MLT working - 9000 series or higher only

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Chris
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Good enough for me :) Thanks for the info Rad.

Cheers
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understand
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:? :? :? So 8800 GTS 512 is ok :D
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Chris
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Yeah i suppose so ;)
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understand
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but how much does MLT increase the rendering by? even if my video card does indeed support it, am i going to wait as long as a cpu render?
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Sam
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MLT doesn't increase
It speeds up everything, specially glass materials

But Radiance has more info about it for sure ;)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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understand
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:shock:
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radiance
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MLT basically does 2 things, it renders caustics much more efficient, and it produces images without fireflies, eg the bright pixels/dots.

Radiance
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Chris
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I have good news (for me :) ) I installed my Geforce 9800 GTX today, and the Capability Mode says 1.1 now :D

So now i use my quadro fx 4600 for the screens and the 9800 gtx for Octane. Installed the devdrivers and everything worked.

Cheers
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radiance
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btw,

the new MLT algorithm won't be MLT, i'm developing a new algorithm that's much better.
it also does'nt work with passes anymore, so you don't have any more UI lag when using octane on single GPU systems.

users can render finals with it, much more efficient, with pronounced caustics, and windows / GPU will respond as normal.

Radiance
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andrian
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radiance wrote:btw,

the new MLT algorithm won't be MLT, i'm developing a new algorithm that's much better.
it also does'nt work with passes anymore, so you don't have any more UI lag when using octane on single GPU systems.

users can render finals with it, much more efficient, with pronounced caustics, and windows / GPU will respond as normal.

Radiance
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