sketchup to octane (and glass troubles)

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rafaxf
Licensed Customer
Posts: 16
Joined: Wed Nov 16, 2011 12:38 am

Hi!, my last work with octane.... glass edges don't look real, any suggestions? thx Rafael.
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rxf1.jpg
T5.jpg
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

Hi,

For correct refraction the normals of the glass should point outwards. (I think this should be OK if you export from Sketchup)

The glass material should be set to a specular material with an index of around 1.45. The node inside the last pin gives the properties inside the glass, set the absorption to an RGB spectrum and add some absorption. Set red and blue to slightly more than green, so more green light passes through. Adjust the scale slider until the right amount of light is absorbed. See http://refractivesoftware.com/forum/vie ... =21&t=9380 , look for Medium node parameters for an example of absorption settings.

--
Roeland
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