MY first Octane Render

Discuss or ask critique about your current works
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
User avatar
omorenof
Licensed Customer
Posts: 11
Joined: Wed May 23, 2012 10:25 pm
Location: Campeche, Mexico
Contact:

This is great really. I didn´t expect to be this easy to pull out an image from Octane.
There is too much still for me to learn i guess. I would like some constructive feedback from the community, i will appreciate that. Modeled in Blender 2.63a, used the Octane plugin, and most of the materials where from the Live DB.

This is a WIP, I´ll finish the image and post it as a finished render.

For the time been i appreciate any feedback.

How to get rid of the noise and some white artifacts i get in the image?
Attachments
My first render. -omorenof
My first render. -omorenof
Win 7 64 Bit, Xeon W3565 4cores 8threads @3.20GHz, 24 GB RAM, Geforce GTX 590 & 680, Blender (latest build)
Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

Drag that to the left and watch the noise disappear!

Only use it once you've let the render cook for a while, otherwise you end up with a blurred image.
Attachments
hotpixels.png
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
User avatar
glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
Contact:

Nice start! How to cut times and lower noise? =) well it depends on Your setup:

* firstly check which kernel works best for Your needs, pmc or pt =)
* then try adding portal - this sometimes speeds up the rendering process a bit. =)
User avatar
omorenof
Licensed Customer
Posts: 11
Joined: Wed May 23, 2012 10:25 pm
Location: Campeche, Mexico
Contact:

Thanks Daniel.
It worked. I´ll post the final image once its done. thank you.
Win 7 64 Bit, Xeon W3565 4cores 8threads @3.20GHz, 24 GB RAM, Geforce GTX 590 & 680, Blender (latest build)
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

really nice image!

for my opinion the window lacks of details (in real there are no details at all :lol: ) and maybe a better image as background is needed, the last suggestion is for the couch material that I think it's too glossy.

I'm sure that with little more effort it will come out a great render
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
Post Reply

Return to “Works In Progress”