well, it's not wise to compare GPU renderrenr like Octane to Let's say Vray or any other that basicly fakes out the result using aproximations. It's unbiased render so have to compare it to let's say Maxwell Render, that works on the same unbiased mode, only for CPU.
To elevate the comparison CPU versus GPU let's make a small scene to compare. Because Octane doesn't have CPU vertion let's take let's say Vray and Compare speeds for RT both in CPU & GPU modes. Simple Cube with two lights, DOF..Let's hit 'Make It Nice' button - a.k.a. RENDER.
For the record my system QX6700 (quad core runing 2.66GHZ) & two 460GTXs.
need any explanation? =)
You can get the same result from GPU in 30sec, when You have to render for almost 10min on CPU mode. So if You Take those 10 min and spend them for GPU rendering, the result is much more cleaner than CPU.
But That's only one aspect. What is much more interesting for me is EXPANDABILITY.
Let's say I want to upgrade the system. How much it is going to cost me to cut render times to 1/4th of what I have now?
If I go for CPU route I Have to change everything (cpu, motherboard, ram ) that is costly - that Would probably cost me no less that 2,5k$. BUT if I take GPU route I just found a guy selling two GTX590 for 500$ each. So coupling these with new PSU I would probably spend like 1,2k$..or in other words just half =)
Having in mind that my curent GPUs do the work faster than CPUs like 20times..if I would ivest into upgrade it's clear where to go, at least for me.
So in this case, when You Do comparison, compare apples to apples, not apples to oranges =)
(but always keep in mind the trade-offs, like vRam limitations and other things, like power, heat, etc =)
Hope it helps =)