Dynamic auto painter is the name of the software, use that for extra credit on art class

, this made on ipad app, theres a pc one with more options..
Thank me later

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Now when viewed like this, it's a bloody pieace of art..
The renders are nice, remind me of some adventure type game artwork, a bit retro but would probably pass of as regular pc artwork

, has a nice mood to it, se hiw this software works, eveything is blurry, but your brain fills up the gaps and it gives the viewer a rendered picture inside their brain, each to his own..
Now if you do it hand smudged in photoshop that would be more legible as " proper " artworkd, meaning, "handdrwan" , but today, what the hell does matter if it's handdrwan, mousedrawn, robotdrawn, it is all experimental and there is always a new technique that saves you time not having to learn a new technique manually, but automizing it, making it percievable to achieve new heights in expressing thyself..
version 2 PC, meant to be printed 1:1
this could prove usefull for extreme noisy renders, but you know you set the mood and the composition right.. which is the main characteristic of any good work, this can give the user a good feedback, work that would be unpresentable could now be used, also works with small resolutions.. in a way seems to work like a rendering engine, in a sense, since it draws shapes on the screen and you let it paint on its own until you are satisfied with the outcome (first though that came to my mind is, this would run super fast on the GPU) as it can take a minute or half an hour to get a picture properly detailed, or leave early when it brushes large strokes..
this would be an excellent plugin for octane, if youre on a deadline, this could prove usefull, since you can probably utilize even the test renders, the simpler the geometry the better it seems to process, comes with a lot of styles, although I keep it on "Ben Franklin" and "tempera" setting for the default tests.. if it goes through fine you can probably then test in other styles..
just realised they're 4 mg big..
it interpolates into 6 megapixel files and calles it web quality (?!) goes up to 32 megapixels,
and also it's got like a small rendering engine to process the picture as though a specular and a bump map is applyed, you can control the light sources..
so the picture can have a realistic texture as well..
Ok, I'm not advertising anything, just impressed enough to play with this for the last few days, poped out over 200 "painting renders" just to scratch the surface of possibilities.. the software could use some more improvement, it's about as much as octane, or the better version is, but still octane feels much more usefull given the value for money

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You can present your work somewthing like a wireframe going to render engine to painting, layer it in 1-2-3 procedure, that is going to impress some of the professors/tutors, and you might get more attention from the girls with deeper understanding of life
