It seems more like a WIP.
give it alittle bit of story.
Have a diffuse ground with a texture, better for caustics.
Add a HDRi for reflections [a studio, shop or a rich house] and far background light sources. Then put in a few mesh based light soruces around the objects with an IES or not your choice.
Render it out in PMC at 2k, downscaled to 1k.
Maybe then we can see some awesomeness
If it is a test then it should be in the WIP section it will save alot of embarressment, trust me i know
