Greenhouses

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

Hi,

Very long time with no post !

So here are some new images.

I just wanted to reproduce the overall atmosphere of some old public greenhouses in Liège.

I mainly used HDR maps for lighting and sunlight for few images.
Some postpro for lighting.

There are many images, sorry for the heavy load.

[center]
Image




Image




Image




Image




Image




Image




Image




Image




Image




Image




Image




Image




Image




Image




Image
[/center]
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Really cool stuff. The one with the bench is the best! :)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
User avatar
radiant
Licensed Customer
Posts: 699
Joined: Mon Apr 05, 2010 12:00 pm
Location: Adelaide, Australia
Contact:

I'm speechless, these are magnificent.
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

OMG

Nothing else required.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

Really great work! Very nice texturing.
What app did you use to create the textures?
Big Ups!
ribrahomedesign
Licensed Customer
Posts: 415
Joined: Fri Mar 05, 2010 9:32 am

simply fantastic
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
infernoVFX
Licensed Customer
Posts: 92
Joined: Fri Oct 15, 2010 4:48 pm

This is without any doubt a huge amount of work, commendeble in every way: modeling, texturing, lighting, rendering (and for some reason i like the night shots). You didn't just apply the glow but you take care of how the glow/glare should be distributed.... really nice job.

All the best,
Vojislav
Asus rampage III extreme, i7 950 OC 4GHz, Kingston 12GB DDR3, WD VelociRaptor 300gb, 2x WD Black 640gb, Asus ENGTX 580//
Gigabyte P67A UD7 B3, i7 2600K OC 5GHz! Mushkin Blackline 16GB DDR3, OCZ vertex3 SSD, WD black 1TB, MSI GTX 580 lightning OC 993MHz!
User avatar
FamilyGuy
Licensed Customer
Posts: 147
Joined: Thu Apr 08, 2010 12:23 pm
Location: Poland

Masterpiece!!! Prabobly tomorow I will see this on the first page in Evermotion. How much time did you spend on texturing?
joseph
Licensed Customer
Posts: 99
Joined: Tue Apr 13, 2010 2:40 pm

There are many images, sorry for the heavy load.
this is no load, this is inspiration ;)
Win XP 32bit | Nvidia Quadro FX 1700(display) and GTX 470 | Intel Core2 Quad 2.66 Ghz | 3 GB RAM
tyrot
Licensed Customer
Posts: 144
Joined: Sun Dec 19, 2010 8:43 am

sometimes i stare at my screen and are we really using the same program??? breathtaking work...

you must make tutorials for your fellow community :)
..
Post Reply

Return to “M is for Metaverse Gallery”