Animation Compilation[+tut]

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RainerS
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Sdados wrote:hey i just saw you posted the tut link! thank you very much i will check it straight away!
good, ask if anything remains confusing ;)
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DayVids
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I thought that there wasn't any motion blur in Octane, except in camera moves. How did you get the motion blur on everything? am I wrong? is motion blur able to be applied to everything that moves through octane?
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
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RainerS
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Posts: 49
Joined: Thu Jul 08, 2010 7:58 am
Location: Estonia
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DayVids wrote:I thought that there wasn't any motion blur in Octane, except in camera moves. How did you get the motion blur on everything? am I wrong? is motion blur able to be applied to everything that moves through octane?
You're right, Octane supports motion blur only for camera animation. Motion blur was added in After Effects using the time warp plugin's(which is actually for slowing footage)force motion blur feature. For some reason CC Force Motion Blur doesn't work for me.
Windows 7 64bit | Geforce 260GTX | 4GB
DayVids
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Posts: 350
Joined: Tue May 11, 2010 2:35 am

nice tip rainer, I didn't think of that, i might try doing some animation in Octane now that I can do a viable motion blur - cc motion blur blows anyway compared to what you came out with
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
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