This has occupied my time for the past two weeks, hope you like it!
Model of a Kitchen - My first big project as a 3D artist!
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Not too shabby. 
I can see the look you're going for a drab look with the walls, but some low - contrast wall paper'd be nice.
Like this - http://www.cgtextures.com/texview.php?i ... 8a23002d9c
You know, just to add some variety.
Apart from that, everything looks pretty awesome!

I can see the look you're going for a drab look with the walls, but some low - contrast wall paper'd be nice.
Like this - http://www.cgtextures.com/texview.php?i ... 8a23002d9c
You know, just to add some variety.
Apart from that, everything looks pretty awesome!
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Switch render kernel to pathtracing and play around with tonemapper.
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
It will give a more photoreal result. It requires a bit longer render time but better result.