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I stumbled upon this cool model of piano and decided to give it try in new octane build. I modeled and textured room, stool, picture and those papers with notes . It's default octane light which comming in the room trough 4 windows and a door which is placed on the right.
Very nice !
You forgot the picker in the screengrab
Just one little detail, the floor need a specular map, its too much perfect, even for a brand new floor (or its a fake plastic floor )
The image is good, I like the composition and the piano itself
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
n1k nice specular map
The reflectivity is still high, its like a brand new floor
Can you try that, increase the contrast a little bit of the specular map ?
That will make the specular map details more visible
Nice improvement
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
I dont think octane can read maxwell materials. I setup my materials in octane because you have interactive preview thus be able to fine tune it much easier.