Interior render

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u453
Licensed Customer
Posts: 13
Joined: Fri Jan 21, 2011 12:05 pm
Location: Sweden
Contact:

Hello,

This is my first experience with Octane render.
Octane rules!
I used demo version 1.022
Attachments
RENDER1OK.jpg
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r4ytrace
Licensed Customer
Posts: 172
Joined: Thu Jan 20, 2011 12:42 am

very nice - I wish my front room looked like that :p
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matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

+ clean, no fireflies or noise (original resolution & render time?)
+ nice pov & setting

- too clean, subtle texturing would help (personal opinion)
- no DOF
- too saturated red
- green color has an sterile hospital feeling about it (personal opinion)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
Sixthlaw
Licensed Customer
Posts: 74
Joined: Tue Dec 28, 2010 1:16 pm
Location: Tasmania, Australia

Try using Raytracing for more realistic results!:)

Looking good!
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tubel
Licensed Customer
Posts: 57
Joined: Mon Aug 30, 2010 9:30 am
Location: Romania
Contact:

pathtracing will do wonders along with good textures:D

<off topic>
salut din romania asta infecta.
</off topic>
Win 7 Ultimate x64 | AMD Phenom II x4 810 2.60 Ghz | 8Gb Ram DDR3 | Archicad 16, Sketchup, Moi3d
u453
Licensed Customer
Posts: 13
Joined: Fri Jan 21, 2011 12:05 pm
Location: Sweden
Contact:

Thank you all for your opinion and advices.
The original resolution was 1024x512 as the picture published is.
Render time was below half hour.
Render engine: directlight.
In fact, i discovered now, after your replies there is pathtracing too :P
When i will have the time i will render with pathtracing too.
Have a great weekend!
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