clay mode

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remKa
Licensed Customer
Posts: 232
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris
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Hello,

Would it be possible to have the option to render specular object as diffuse object when we set the clay mode as "grey" please ?

Thank you in advance
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
skientia
Licensed Customer
Posts: 239
Joined: Tue Mar 12, 2024 1:50 am
Contact:

That should effectively be the default behavior.

Tested (double-checked) in Standalone 2024+ with both the little toolbar "Clay mode" and Kernel "irradiance mode", solely diffuse shading, no specular refraction / reflection.

When "irradiance mode" or "colored clay mode" is enabled, with a specular material (glass, refraction), the sphere surface is rendered as diffuse shading with refractive caustics (indirect rays).

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