Moderator: aoktar
AWOLism wrote:Hi Aoktar!
Did you have any luck with getting it to work?
I might have a project coming up where this would be useful.
aoktar wrote:AWOLism wrote:Hi Aoktar!
Did you have any luck with getting it to work?
I might have a project coming up where this would be useful.
Haven't you tried latest stable builds? It is implemented
AWOLism wrote:aoktar wrote:AWOLism wrote:Hi Aoktar!
Did you have any luck with getting it to work?
I might have a project coming up where this would be useful.
Haven't you tried latest stable builds? It is implemented
Oh, sorry, I had completely missed that. My bad.
I just tested the new build, but I'm not sure about the correct use to get the same viewport and live viewer/picture viewer result.
What I did here in the attached test file was:
- Create an Octane Camera
- Switch to "projection: parallel" under camera object properties
- Turn on "orthographic" under the Octane Camera tag Thinlens tab
Is that the intended use? I still get a mismatch between viewport and Octanes render. Or do I misunderstand something?
Unrelated, the new "1,2,3" navigation in the Live Viewer is such a great quality of life improvement!
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