How to do Realistic or between

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Conna3005
Licensed Customer
Posts: 33
Joined: Sat Jun 03, 2023 6:22 am

Greetings.

I had a little Exercise on Lighting and Interiors/Exteriors.

This is the Way how i done the Setup. I would like to have more Realistic.

I am using two Area Lights, Octane HDRI and Sun Object for Interior. I got a better Result than before, but it could be a little better.

I am using a Noise Shader for the Walls. The Original Cinema Noise. I m not using the small from Octane.

I could use a little Advice on the Setup. I could use the Collor Temperatur, but i must combine Sun Temperatur with Sky Temperature.
That means Blue with Yellow. I am not Experienced with that Setup and could use some Advises.

At least it looks far better than before.
Attachments
Sicht aussen.jpg
Char 2 Room.jpg
Char 1 Room.jpg
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi,

• No context / subject / reference = hardly any sensical and appropriate direction to take (to not neglect)
• Increasing the sun intensity is strongly recommended, analogously to the reality
•The outside will be over exposed and that's totally fine.
What's not is using default color management. OCIO AgX comes to the rescue (link below).
• Supporting light entrances with additional area lights is recommended, despite the absence of project description (generic advice).

Some useful links:
Project Workflow Fundamentals
Color Management Fundamentals
AgX OCIO DRT

Octane
Kernel Render Settings Guide to neglect when it comes to sampling optimization and light ray depth
Octane Lighting
Octane Color Management
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