Hi,
I am testing a bit here, I have a scene with sheats with small details in them. When I zoom in I get a perfect result, but when I zoom out like 2m I lose it all.
What is best for getting noise-free detailed images?
I have rendered the scene out with this setting:
3840x2560 px
Max samples: 50000
Diffuse depth 4
Specular depth 4
Scatter depth 2
Took about 15 hours.
And this render is rendered with these settings.
1920x1080 px (this is the target resolution)
Max samples 4096
Diffuse depth 12
Specular depth 12
Scatter depth 8
Test scene with shaderball.
This one is:
Max samples: 2048
Diffuse depth 8
Specular depth 8
Scatter depth 4
This one is:
Max samples: 2048
Diffuse depth 8
Specular depth 512
Scatter depth 4
Or is thsis "adaptive noise" green-thingie not somthing to use for see how noise free the render is?
Another test, cranked up the settings.
Questions.
How much are too many samples in both Max Samples and Diffuse/Specular/Scatter?
And shall I raise the samples in the lights too, to get better noise-free-renders?
Does Octane remove details when farther away in some way?