So we used the web interface with team render on our last project and it worked great being able to put the scene file onto a network location, going to the web interface and hitting start. Sped up our workflow quite a bit. We then tried it with a single frame, and it fails the job. What we were hoping to do is have just a single computer grab a single frame and render it. We also learned that if you have network rendering on a certain computer, when it goes to use team render, it will use network rendering too? Correct? So in the background it must open c4d on the slaves, and render like the standalone would, which makes sense, hence why network rendering works...
So our idea was to have one node on the web interface/team render server, and that one node as network rendering enabled with all of the other slaves pointed to that one. But..... it fails the job unless you have an animation of 2 or more frames...
The reason I like using the web interface is because you can automatically just save the scene file to the repository folder, it automatically loads into the web interface and you click start... Simple. Worked great for our animations.
If we dedicate one of the nodes on the farm to be like the master, then have something like the render queue open with network rendering enabled. We would have to remote desktop into that node all the time to load it into the render queue. I guess that is similar to what I was saying, but the web interface automatically detects the scene file in the repository folder.
Basically we are looking for the best way to use Team Render, but in a stills workflow. We do a lot of product where we could benefit from queuing up 10-15 renders that take about 10-15 minutes a piece, while being able to keep working, with our farm running near 24/7.
Thanks for any advice. Always hard to explain anything with a network but hopefully I did a good job.
Team Render - Web Interface for stills?
Moderators: ChrisHekman, aoktar
Hi,
a workaround is to use the Tiled Camera rig from Content Browser, to split the frame buffer into tiled animated frames:

Note that you need to disable Vignetting and Post Effects, to have not visible seems when compositing back the entire frame buffer in PS or AE.
ciao Beppe
a workaround is to use the Tiled Camera rig from Content Browser, to split the frame buffer into tiled animated frames:

Note that you need to disable Vignetting and Post Effects, to have not visible seems when compositing back the entire frame buffer in PS or AE.
ciao Beppe
Yes sure, give it a try.
ciao Beppe
ciao Beppe
Hi,
have a look at this other discussion, at the end of first post there is a java script for PhotoShop:
viewtopic.php?f=73&t=59099
ciao Beppe
have a look at this other discussion, at the end of first post there is a java script for PhotoShop:
viewtopic.php?f=73&t=59099
ciao Beppe