Matte objects

Forums: Matte objects
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Matte objects

Postby Rainbow-3D » Mon Mar 04, 2019 8:48 am

Rainbow-3D Mon Mar 04, 2019 8:48 am
Hello,
there is a way to render matte objects (with different alpha options) as in lw native engine?
Thank you
bye
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800 | 1 x nVidia GTX 750ti
User avatar
Rainbow-3D
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Tue Dec 11, 2018 7:27 pm

Re: Matte objects

Postby juanjgon » Tue Mar 05, 2019 10:51 pm

juanjgon Tue Mar 05, 2019 10:51 pm
In Octane probably the best workflow to get masks is to render the scene grouping the objects in several layers, each one with its own alpha channel. You have more details in the docs:
https://docs.otoy.com/Lightwave3DH/Ligh ... Layers.htm

Hope it helps,
-Juanjo
Computer Graphics Software Developer
Octane plugin development and support: LightWave and Houdini
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 7038
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Return to Lightwave 3D


Who is online

Users browsing this forum: No registered users and 1 guest

Fri Nov 15, 2019 12:19 pm [ UTC ]