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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

Excuse me for this noob question...

how can render the edges as LW does? (silhouette, unshared, sharp, etc...)

Thank you
Bye
Gianluca
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

A feature exactly like the edge rendering available in the LightWave renderer is not available in Octane, but you could try to toon rendering tools (the toon shader and the Octane light configured in toon mode). It is the same workflow that you can find in the Standalone:
https://docs.otoy.com/StandaloneH_STA/S ... hading.htm

The infochannel kernel also has a mode to render the polygon edges, but it is more like a debug tool, too limited.

Thanks,
-Juanjo
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