Hihaze wrote:What is your Parallel Samples setting? If mine is set to 1, then Octane uses 51.3MB for an empty scene. If I set it to the new max of 32, then it'll use roughly 32 times that ie around 1400MB. If you have enough VRAM, increasing parallel samples helps render speed. If you don't have a lot, then you should use 8 or 16.coilbook wrote:empty scene uses 1.2 gb octane 3ds max
That's strange new scene shows like what you have. maybe something shows up in the old scene during rendering. Also I cannot set to 32. I guess it is coming out.