Hi guys,
usally i tend to stay in 3ds Max, when renderding in Octane, but now i have to rendern an animation in the Standalone Version as SA seems to handle the amount of geometry much better/ more stable.
I know it worked in older versions, so did anything change when it comes to exproting animated cameras (Octane Camera in Max)? All objects exports work fine but i can`t find a way to get my camera animation into the SA?
Thanks in advance
Ben
3ds max export on latest version
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi BenterA,
Octane for 3dsmax 5.08 has an animated .abc camera issue already reported to developers.
Workaround is exporting animated camera to .abc then importing separately into SA.
3dsMax > export selected > .abc
Regards
Paride
Octane for 3dsmax 5.08 has an animated .abc camera issue already reported to developers.
Workaround is exporting animated camera to .abc then importing separately into SA.
3dsMax > export selected > .abc
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi BenterA,
right mouse button select > ungroup
Regards
Paride
right mouse button select > ungroup
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi BenterA,
Did you try 5.09, .abc camera was fixed.
Regards
Paride
Did you try 5.09, .abc camera was fixed.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid