Luke's Bakery

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Gipya
Licensed Customer
Posts: 50
Joined: Sun Mar 12, 2017 6:31 pm

Hi everybody,
this is my last job in Octane... even the first one! Never done another interior before, just few trials.

Path tracing, 24 000 samples, more than 20 hours per each render with 2x GTX 760 2GB
Lighting and geometry heavy and really complex, incredibile how Octane managed the vram.
Attachments
Camera 1.jpg
Camera 2.jpg
Camera 3.jpg
comp.jpg
Last edited by Gipya on Tue Aug 08, 2017 7:04 pm, edited 1 time in total.
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Daniel_Ward
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Location: Christchurch, New Zealand
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Really nice work. Even the 3D people don't look too plastic. :)
+MAP Architects, Christchurch - New Zealand
ArchiCAD 4.12 - ArchiCAD 24 || Octane for ArchiCAD
i7-7700K - Gigabyte Aorus Z270X Gaming 9 - 32Gb RAM - 3x Gigibyte GTX1070 G1 Gaming - Window 10 64Bit
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Lewis
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Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia
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Great work, especially considering you used only 2*760 with 2 GB VRam.

I also like that top view camera angle :).
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
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Gipya
Licensed Customer
Posts: 50
Joined: Sun Mar 12, 2017 6:31 pm

Daniel_Ward wrote:Really nice work. Even the 3D people don't look too plastic. :)
Thanks a lot, but the merit is of Anima software, i just chose the people which didn't look like plastic :D I just customized the clothes of a couple of nurses in order to make them looking like employees in the bakery :lol:
Gipya
Licensed Customer
Posts: 50
Joined: Sun Mar 12, 2017 6:31 pm

Lewis wrote:Great work, especially considering you used only 2*760 with 2 GB VRam.

I also like that top view camera angle :).
Hey thank you so much! In reality that's my favorite one, because it let's you watch all shop in a single shot, and all details are still visible!
About the Vram... yes I made a good job with instances and that's true... but what's more important is that Octane can manage a huge amount of polygons, textures, Hdri and lights like drinking a glass of water... just unbelievable... were left still 235 mbs! I used Thea Render before and by Gpu it was not able to manage the half of the things are here...
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Lewis
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Posts: 1101
Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia
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Out of curiosity what was you GI bounces number (Max Diffuse depth) ?

Thanks
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
3rdeye
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Posts: 328
Joined: Tue Aug 24, 2010 11:15 pm
Location: India
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Beautiful rendered.... I love the humans too
Gipya
Licensed Customer
Posts: 50
Joined: Sun Mar 12, 2017 6:31 pm

Lewis wrote:Out of curiosity what was you GI bounces number (Max Diffuse depth) ?

Thanks
Diffuse depth was 8, specular 16 :) I know, it can be lower, but i wanted the maximum from this pictures, it was for a contest...
Gipya
Licensed Customer
Posts: 50
Joined: Sun Mar 12, 2017 6:31 pm

3rdeye wrote:Beautiful rendered.... I love the humans too
Thank you so much! :D
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