I've hit what looks like a bug in Octane with dealing with some geometry produced by the new boolean operator in H16. I've attached a screenshot from the viewport, from a Mantra render, and an Octane (notice how the side pieces have an extra "triangle"). Any idea of how I would work around this? I've tried adding a cleanup node in there, but that has no effect (and indeed the only way I can see erroneous geometry is with Octane, both Mantra and the viewports are consistently fine with the geo).
Octane:
Mantra:
Viewport:
Houdini project file:
Geometry from the new H16 boolean node mishandled by Octane
Moderator: juanjgon
Hi,
It seems a ngons issue. Please add to the object the Octane spare parameters and enable the "Tessellate NGons" parameter. This should fix this kind of issues.
In the new Boolean SOP, there is also an option to detriangulate the polygons that probably should be disabled to work with Octane.
Thanks,
-Juanjo
It seems a ngons issue. Please add to the object the Octane spare parameters and enable the "Tessellate NGons" parameter. This should fix this kind of issues.
In the new Boolean SOP, there is also an option to detriangulate the polygons that probably should be disabled to work with Octane.
Thanks,
-Juanjo
Well, the main problem is that with this option enabled the extraction time is a bit longer, and usually it is not needed at all. This is why it is disabled by default. Perhaps I could add an option to the ROP node to enable this option globally if needed, or enable it by default.
Thanks,
-Juanjo
Thanks,
-Juanjo