Hi Paul,
When the plugin is Loading Scene into Octane it can take a while when having to Process 10K elements.
Only the CPU is the bottleneck on this right?
I have been monitoring the CPU workload while processing and I noticed that multi threads are used, but not to the full.
What can I do (now on current PC or in future PC) to reduce this waiting?
Is this a general thing of the Standalone or is it also something you might be able to optimize in the plugin?
greetz,