Apart from standard ui parameters, are there any part of the octane plugin exposed to python ?
Right now my goal is to control the ipr window size.
I am trying to make shader ball previewer by dynamically creating the few necessary nodes to replicate octane standalone shader ball scene.
what about python ?
Moderator: juanjgon
Nope, sorry. Currently there are no commands to set the IPR window size from a script. You can set the default IPR window size in the preferences.
There is a command to open the IPR window (Octane_openIPR). I could add a new command to set the IPR size before open the window. Let me think about it.
-Juanjo
There is a command to open the IPR window (Octane_openIPR). I could add a new command to set the IPR size before open the window. Let me think about it.
-Juanjo
to cancel the render preferably.
I am trying to avoid overwriting existing image files.
but having access to closing IPR window could be handy in some situations.
I am trying to avoid overwriting existing image files.
but having access to closing IPR window could be handy in some situations.

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Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM
Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM
Hi again,
I didn't think of that before, but if it is easier for you, I don't mind if these commands are Hscript, as long as it's possible to to use the python hou.hscript() method.
I didn't think of that before, but if it is easier for you, I don't mind if these commands are Hscript, as long as it's possible to to use the python hou.hscript() method.
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Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM
Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM