CRYPTOMATTE

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sohara20
Licensed Customer
Posts: 71
Joined: Sat Mar 28, 2015 8:09 pm

Anybody else feel octanes current matte system is in desperate need of a rehaul to be more production friendly. Since octane supports deep, something like this would be fantastic .https://www.youtube.com/watch?v=W_ltvSMrwnQ
sohara20
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Seems the industry wants to move towards a open source solution to this problem.. here is another solution. http://www.opendcx.org/about/
http://www.sohara.tv
https://vimeo.com/175783849-Octane Uber Shader. Coming soon
FelipeCortes
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any future of cryptomatte in octane?
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PolderAnimation
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Is there any news on when (or if) Cryptomatte will be implemented in octane?
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
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Jolbertoquini
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I went to Arnold 5 presentation they have support with Cryptomatte now, aswell V-ray I think start become really standard on the industry
would be good to have something similar at Octane aswell.
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Jolbertoquini
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fuchsundvogel wrote:https://evermotion.org/tutorials/show/10751/v-ray-for-3ds-max-cryptomatte
Nice...video yes this would save so much time for Us on our pipeline... :)
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wellsichris
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Joined: Mon Mar 11, 2013 10:46 pm

Any update from Otoy on this? would be super useful to have Cryptomatte in Octane
doca
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Joined: Sat Mar 13, 2010 12:12 pm

abstrax wrote:I just read through the presentation and first I thought: Great finally a matte system that is useful and lets you separate various contributions to a pixel, but then I realized that this is not the case, i.e. they are still storing only one RGBA value per pixel. They have a whole bunch of information about the object/material IDs contributing to a pixel, but no way to figure out the RGBA value of that contribution. If you for example would like to change the colour of the pink flower to blue in the small cutout of figure 5 you still can't, because the compositing tool still only knows that say 30% of the pixel colour is contributed by the flour and 70% by the bunny in the background, but has no information about the colours of the flower and the bunny.

-> Did anyone try out the system? Does it actually help in post beside making the organization of matte IDs more convenient?
Yes it helps! It helps very very much.
Yes we need it!

Is it hard to implement this?
Why no one of devs answers to this thread?
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Goldorak
OctaneRender Team
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No time to get it in 3.08, but thanks to user unit we've put it on the roadmap. We'll also be adding a better system in the forums to for the community to help us better prioritize feature like this release to release.
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