3D gradient

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Godstrike
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Anyone have any idea how to create a 3D gradient in octane, I'm stumped!

See attached for a reference, the colour in the centre of the sphere needs to 1 colour and the outer 'mantle' needs to be another.

Thanks!
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LightwaveGuru
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Godstrike wrote:Anyone have any idea how to create a 3D gradient in octane, I'm stumped!

See attached for a reference, the colour in the centre of the sphere needs to 1 colour and the outer 'mantle' needs to be another.

Thanks!
you have different ways to realize that. one is to build a sphere...clone them and use the multi color node.
another way is to use the octane gradient texture node
i can build a little video tutorial if you want :)

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Godstrike
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Hi, thanks for the reply.

I'm not building an earth, just used that as an example to illustrate the 3D nature of the gradient.

Essentially I have a large cloud of small objects that need to change from one colour to the other as they move closer to the centre of the spherical space.

I tried the octane gradient node, but couldn't find how to drive that kind of effect.
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Godstrike
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A screen shot of a texture node setup would be great:)
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acc24ex
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octane gradient is behaving like gradient map in photoshop, it changes the color of a texture according to the colours in the gradient.. it will never do a plain old gradient thing.. drive a noise map to a gradient map and then connect to diffuse and see.. try that with a texture
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Godstrike wrote:Anyone have any idea how to create a 3D gradient in octane, I'm stumped!
I don't know the Lightwave plugin but you should have the same nodes as in standalone.
Here is how to do it in standalone :
sphericalRamp.jpg
sphericalRamp.orbx
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Pascal ANDRE
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Godstrike
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Many thanks! Will have to get to grips with the standalone for this shot:)
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