"Real-Displacment-Textures"

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smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Would you be willing to create this kind of stony road texture (Pompei-like)
Image

or

Image
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Very nice Christoph, you could be a serious competitor to Quixel Megascans, you just need to expand your library, try not to focus only on grounds, but to scan also other surfaces. I know it takes time and efforts, but keep up the good work! 8-)
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BorisGoreta
Licensed Customer
Posts: 1413
Joined: Fri Dec 07, 2012 6:45 pm
Contact:

Quixel Megascans ? Where is that crap ? I bought it a year ago solely for the real scanned materials and I got nothing and it is still in beta. What a bunch of horse shit that is.
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