agressive claw

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Xenomorph
Posts: 65
Joined: Mon Jan 11, 2010 5:45 pm

Just an other "mecha" robotlike render;)

juste 10minutes for 4096 samples and 48 maxdepth trace at 1024*768
Attachments
4096 smaples | 1712192 tri | 320MB | 10:51 minutes to render
4096 smaples | 1712192 tri | 320MB | 10:51 minutes to render
Intel Q6600 quad, 8Go ddr², vista 64, GTX 280 card
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Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
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Woooow !
Impressive ;)

I love robots :lol:

Two questions,
what do you used for modelling?
how do you get the background to be blurred, do you use DOF ?
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Xenomorph
Posts: 65
Joined: Mon Jan 11, 2010 5:45 pm

hey, just using blender and a lots of patience (it's realy not the best for this kind of work i admit)

and the BG is one of the hdri map provided with the demo version of octane, the blur effect is in the map and mayby the DOF help a little..
I realy need to turn to an other modelling tool;)
Intel Q6600 quad, 8Go ddr², vista 64, GTX 280 card
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

sweet, those little back-hooks on the claw look like they will surely hurt like hell :)
looks like some sort of alien vivisection tool :)

nice, clean render too :)
would you mind adding credits so we can place it in our gallery ?


Thnx!:)
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Xenomorph
Posts: 65
Joined: Mon Jan 11, 2010 5:45 pm

juste the "credited" version, no other changes
Attachments
clawcredit.jpg
Intel Q6600 quad, 8Go ddr², vista 64, GTX 280 card
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Sam
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Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
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In the futur you should add somewhere what is needed for people that want to be in gallery
So you don't need to always ask to people to add credits for the gallery ;)

something like
NAME / POLYCOUNT / RENDERTIME / GPU

Good work on this claw, even more impressive because its made with blender
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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Phr0stByte
Licensed Customer
Posts: 141
Joined: Tue Jan 12, 2010 12:44 pm

Good work on this claw, even more impressive because its made with blender
Why does Blender get such a bad rap? It is just as capable as any other 3d app. I don't use it anymore, but that is what I started with for years.
Ubuntu Linux 10.10 (Maverick Meerkat) x64 | Geforce GTX285 (Zotac) | x2 Xeon Quads 2.66GHz | 8GB RAM
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Sam
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I like blender, its just that its impressive because Im not good at blender :lol:
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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enricocerica
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Joined: Wed Nov 25, 2009 7:32 pm
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I missed this one, very nice !
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
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Tim Ellis
Posts: 20
Joined: Wed Jan 13, 2010 1:56 pm

Phr0stByte wrote:
Good work on this claw, even more impressive because its made with blender
Why does Blender get such a bad rap? It is just as capable as any other 3d app. I don't use it anymore, but that is what I started with for years.
It got me started in 3D, I still use it everyday in our company pipeline for modeling, 9 years later. Wouldn't have my job if I hadn't found Blender.

One of the most feature rich 3D apps out there, it's like combining all the tool sets of the most famous 3D apps into one. (& compositing, game engine, physics, fluid & cloth sims etc etc

Nice modeling & render dude.

Big up Blender, & blend the planet.

Tim. (Sonix.)
Win XP Pro x64 SP2 - 2x Dual core AMD Opteron 275 @ 2.20GHz - 8GBRAM - GForce 8800 GTX
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