OctaneRender 2.2 for LightWave Production build 2.25
Moderator: juanjgon
Thanks J works a treat so far.. Render layers rock! Maybe used with alpha output I can finally setup object masks as I've always wanted to. Maybe we''l have the same for materials one day?
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
Render Layers w/ Render Layer Mask is it!,. Juanjo this is awesome. Plz plz surface as well as objects for layer masks
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
Juano having some issues with the latest plugin release 2.23.2.1, where IPR picking surfaces and editing them means I have to reload IPR to see the changes. Also other oddities where IPR selecting a surface will mix up other surfaces in the scene. I remember something similar going on with a much earlier build (1.5x something) but was then fixed.
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
Weird issue. I don't have reports about problems with the IPR picking in the last builds. Do you have a sample scene to reproduce this problems?MrFurious wrote:Juano having some issues with the latest plugin release 2.23.2.1, where IPR picking surfaces and editing them means I have to reload IPR to see the changes. Also other oddities where IPR selecting a surface will mix up other surfaces in the scene. I remember something similar going on with a much earlier build (1.5x something) but was then fixed.
-Juanjo
Impossible to send you the file I'm working on now but will try and get a test scene to you asap. Perhaps it's because I'm using the 2015.2 plugin version inside of LW 2015.1?
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
Thanks. I don't think so, but anyway perhaps you could install the 2015.2 release only to test your scene with Octane. In theory the 2015.2 plugin should work in 2015.1 without problems.MrFurious wrote:Impossible to send you the file I'm working on now but will try and get a test scene to you asap. Perhaps it's because I'm using the 2015.2 plugin version inside of LW 2015.1?
-Juanjo
Not an option right now unfortunately.juanjgon wrote:...perhaps you could install the 2015.2 release only to test your scene with Octane...
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
I happen to still have 2015.1 installed as well (lazy meMrFurious wrote:Juano having some issues with the latest plugin release 2.23.2.1, where IPR picking surfaces and editing them means I have to reload IPR to see the changes. Also other oddities where IPR selecting a surface will mix up other surfaces in the scene. I remember something similar going on with a much earlier build (1.5x something) but was then fixed.

So I tried the 2.23.2.1 in it and it picks the surfaces from IPR without problems

So your problem must be somewhere else or then something specific with surfaces. Can you tell me what kind of surfaces you have problems with so I could make similar here and test? Or even send the SRF files + needed textures by PM?
Good luck

Antti
Last edited by atnreg on Tue Jun 30, 2015 9:16 am, edited 1 time in total.
AMD Ryzen Threadripper 2990wx (32c/64t),64GB RAM,NVIDIA GTX 1080ti,Win10
Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
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Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
No business, just fun

- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Just been doing some texturing using Presets. Would it be possible to implement drag and drop between the presets panel and the IPR window? That'd be cool.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
Sorry, the LightWave SDK doesn't support drag and drop features at all.gordonrobb wrote:Just been doing some texturing using Presets. Would it be possible to implement drag and drop between the presets panel and the IPR window? That'd be cool.
-Juanjo