Bathroom Scene

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Buraq
Licensed Customer
Posts: 59
Joined: Mon Nov 17, 2014 9:24 am

Hi there! It was evermotion scene. When I got Octane Standalone, started play around. I used Live DB material to test it and finished long time ago. Decided to upload. Hope you like it.
Attachments
D.B 1.jpg
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

Love it.
Settings and render times?
Max.
Buraq
Licensed Customer
Posts: 59
Joined: Mon Nov 17, 2014 9:24 am

wastzzz wrote:Love it.
Settings and render times?
Max.
Thank you wastzzz.
PMC, 18000 samples, 4 hours render with 2 X Asus 780 Ti
Ludovic_L
Licensed Customer
Posts: 16
Joined: Tue Jun 26, 2012 5:56 am

Greetings,
You really have a great picture there. Do you think you could give a few tips about how you light the scene. I am doing interior scenes and learning octane too, would really like to be pointed in the right direction on how to create great scenes as yours.
Buraq
Licensed Customer
Posts: 59
Joined: Mon Nov 17, 2014 9:24 am

Ludovic_L wrote:Greetings,
You really have a great picture there. Do you think you could give a few tips about how you light the scene. I am doing interior scenes and learning octane too, would really like to be pointed in the right direction on how to create great scenes as yours.
Thank you for great comment.

I am not interior designer but I love it and try to improve myself about interior. I always look at pictures. I think you liked integrity.

In my scene I used only HDR light. Windows are so wide thats why I got nice ligth. I also tick Fake shadow for glass material. I always use PMC for final render. To muct test for material to get right reflection. So there is no secret or special tallent ! I just watched a lot of video tutorial. ( Blender, Modo, Cinema 4D, 3d Max etc tutorials to understand Octane )
If you would like to ask something in specially, please don't hesitate
Take care

Here is the orginal scene of evermotion
Attachments
EM22_03_2012.jpg
Ludovic_L
Licensed Customer
Posts: 16
Joined: Tue Jun 26, 2012 5:56 am

Big thanks for your response. I must see that fake glass option really seems interesting. Until now I only use Path Tracing for my renders and sunlight as my main source of light, HDRI really make my scenes too dark even with all windows and doors open.
If you have some good tutorials you could point me to I would really appreciate.

Thanks again
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