Playing with a custom bokeh solution. Guess this is coming in V3, but anyways.
Simple 5-edged "hole" in plane - in front of the camera will do the trick.
Custom bokeh
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- martincarlson
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Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
hehe, knew they make this on cameras, but never though for 3d =DDD
actually mixing glass surface to fake CA, then this trick + new anamorphic effect..
-might be quite a way to go for those who look for that "realism" =)
actually mixing glass surface to fake CA, then this trick + new anamorphic effect..
-might be quite a way to go for those who look for that "realism" =)
Wow, great find, thanks for sharing 
ciao beppe

ciao beppe
- martincarlson
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Thought it might work. Physical as the renderer is. Got an c4d-file if anyone want it.
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
- JavierVerdugo
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Would be nice if you could share the file.
Many thanks
Many thanks
- martincarlson
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Here's a link to C4D-scene!
Control bokeh with sides on N-Gon object. Or customize shutter with own spline.
http://bit.ly/1GHdqaa
Let me know if someone refines the technique!
Control bokeh with sides on N-Gon object. Or customize shutter with own spline.
http://bit.ly/1GHdqaa
Let me know if someone refines the technique!
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Ha! That's awesome - totally makes sense that this would work, it's what you'd do with a real camera - epic.
- martincarlson
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Yeah, the idea felt so crazy I had to try it. Makes me wonder if this is kind of how it's made in other renderers like Vray etc.
You could take this further actually. By putting tube on c4d-camera you can create a lens hood to prevent backlight. And create vingetting effect.
Could also place dity "uv" lens in front of camera. With dust on to create physical correct bloom/glare effects.
You could take this further actually. By putting tube on c4d-camera you can create a lens hood to prevent backlight. And create vingetting effect.
Could also place dity "uv" lens in front of camera. With dust on to create physical correct bloom/glare effects.
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1