Neon Tower

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djropi
Licensed Customer
Posts: 33
Joined: Sat Aug 09, 2014 3:11 pm

Anyone guess my inspiration/ recreation? :D

1080p
PT - 1000 Samples (7 minutes per frame)
Post - AE

All comments/ suggestions welcome!
Attachments
Beep04.jpg
Beep03.jpg
dk.ilagan.5
Posts: 2
Joined: Sun Nov 16, 2014 8:34 am
Location: Manila, Philippines
Contact:

Looking good!

Can you screengrab some of your lights settings & it's wireframe scene setup?
I wonder how you managed to get rid of those noises around the scene in a fairly enough 1000samples.


Looking forward
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glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
Contact:

Those colors - vivid piece!!!
nice executions, Man =)
djropi
Licensed Customer
Posts: 33
Joined: Sat Aug 09, 2014 3:11 pm

dk.ilagan.5 wrote:Looking good!

Can you screengrab some of your lights settings & it's wireframe scene setup?
I wonder how you managed to get rid of those noises around the scene in a fairly enough 1000samples.


Looking forward
Cewtainly. Here are a couple stills with the emission material which was about the only light (also had a texture environment for ambient). Truth be told I probably could have let them cook a little longer but I did toss on denoiser II inside AE. Another thing i've found with texture emission is crank the samples if you are getting a lot of spectral noise creeping up.

Thanks for the feedback! I'm starting the r&d for my next short film so i'll probably be posting some neon infused pieces over the coming weeks ;)
Attachments
Screenshot (174).jpg
Screenshot (173).jpg
solidworkattack
Licensed Customer
Posts: 18
Joined: Sun Oct 05, 2014 8:37 am

guess it's inspired by beeple ;) good job!
Cinema R16 | Win 8.1 Pro | 2x Geforce GTX780 6GB | i7-4960X Extreme Edition | 16GB
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