OctaneRender™ for Blender 2.15 - 7.0 OSX [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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JimStar
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The OSX version of OctaneRender™ for Blender plugin, 64-bit.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Switched to 2.15 engine.
  • Octane render passes are implemented.
  • New "Highlight compression" pin in camera imager node.
  • New "Path term. power", "Coherent ratio", "Static noise", "Max speed" pins in kernel nodes.
  • New "Roughness" pin in Diffuse material node.
  • New "Turbulence", "Invert" and "Gamma" pins in Turbulence texture node.
  • New "Hue", "Saturation" and "Contrast" pins in Color Correct texture node.
  • New "Cast illumination" and "Surface brightness" pins in emission nodes.
  • New "Polygon Side" texture.
  • "Distribution" pin of emission nodes is now "Emission pattern"
  • The emission sampling rate can now be set to "0".
  • Removed obsolete "Brightness scale" and "Black level" pins from Color Correct texture node.
  • Removed obsolete "RRprob" pin from kernel nodes.
  • Removed obsolete "Fstop" and "ISO" pins from the camera imager node.
  • Exposure of the camera imager now is scaled differently, so be prepared to that when opening the old scenes in this version.
  • Minor fixes...

Installation:
- Just run autoinstaller file.


DOWNLOAD

Blender Octane Edition - v7.0 OSX (87.5MB autoinstaller file)
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theCreativeMind
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Hi JimStar,

thanks!

will test it soon.
iMac 27" | OSX 10.8.2 | Nvidia GTX 680mx 2GB | Core [email protected] GHz | 32GB
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vis4arch.architecture.cad.design.illustration.3d.visualization.photo montage.animation
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kibbycabbit
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Can anyone share their experience? Does it work well? :) Excited to try it out tonight. Didn't realize there's a test version out since Dec 25.
System #1: Mac Pro Early 2009, 12GB ECC RAM, Display: GTX 750 Ti 2GB (Maxwell) + CUDA: GTX 980 4GB (Maxwell)
System #2: MacBook Pro /w Retina 15", 16GB RAM, GT 650M 1GB
System #3: PC Windows i9 6 cores, 16GB RAM, RTX 2080 SUPER 8GB
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afecelis
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Hi JS, I keep getting "Error! Check console for detailed error messages".
However, I cannot find a way to open the console from blender. Previous version was working fine :(
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
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grimm
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Run the server from the command line (terminal), then the error messages will be displayed there. It might be something as simple as you have a node connected to a wrong port or setup badly.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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kibbycabbit
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afecelis wrote:Hi JS, I keep getting "Error! Check console for detailed error messages".
However, I cannot find a way to open the console from blender. Previous version was working fine :(
Exact the same error. After reading the CONSOLE verbose log in terminal. It shows all the "can't connect to" and 2 more I can't remember.

I'm wondering if it's possible to release 2.16 6.5 package? Or do we not have much choice and use 2.15 7.0 package (hopefully a fixed build coming up soon)?
System #1: Mac Pro Early 2009, 12GB ECC RAM, Display: GTX 750 Ti 2GB (Maxwell) + CUDA: GTX 980 4GB (Maxwell)
System #2: MacBook Pro /w Retina 15", 16GB RAM, GT 650M 1GB
System #3: PC Windows i9 6 cores, 16GB RAM, RTX 2080 SUPER 8GB
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afecelis
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I'm wondering if it's possible to release 2.16 6.5 package? Or do we not have much choice and use 2.15 7.0 package (hopefully a fixed build coming up soon)?
I went back to 2.06-6.6 available here:
http://render.otoy.com/forum/viewtopic.php?f=32&t=43676
This one works fine :)
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
pegot
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I’m having several issues with this release on both Mac 10.9.5 and Windows 8.2.

On OS X:
I can’t initiate a render at all. After starting Octane Server 7.0 and then opening Octane for Blender 2.15 only the checkerboard background appears in the viewport. All I am doing is opening to the default cube scene in Blender and setting Viewport Shading to Rendered.

Below is my log output from Terminal’s console:

Code: Select all

Octane: WARNING: only node-materials are supported: material "Material"
Octane: WARNING: only node-textures are supported: texture "Tex"
Octane: ERROR loading mesh. Server response:
Tried to access pin via an invalid ID P_RENDER_PASS_GEOMETRIC_NORMAL (145)
Tried to access null node pin
Tried to access pin via an invalid ID P_RENDER_PASS_GEOMETRIC_NORMAL (145)
Tried to access null node pin
Node type 86 is either unknown, a linker or incompatible to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_FILTERSIZE (48)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_FILTERSIZE (48)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Unknown pin ID 219
Tried to access pin via an invalid ID  (219)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Unknown pin ID 219
Tried to access pin via an invalid ID  (219)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_VARIANCE (213)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_VARIANCE (213)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_MEDIUM (103)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_MEDIUM (103)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_AO_DISTANCE (7)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_AO_DISTANCE (7)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_EMIT (142)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_ENVIRONMENT (143)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_DIFFUSE_DIRECT (140)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_DIFFUSE_INDIRECT (141)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_REFLECTION_DIRECT (146)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_REFLECTION_INDIRECT (147)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0x10b6ac0b8)
Tried to access null node
Tried to access pin via an invalid ID P_RENDER_PASS_REFRACTION (155)
Tried to acce
Going back to the previous 2.06 - 6.6 release works fine. However, I notice that version too gives a warning in the console:

Code: Select all

Octane: WARNING: only node-textures are supported: texture "Tex"
Octane: WARNING: only node-materials are supported: material "Material"
I get this message even though I am using an Octane material. But the scene does render as expected. Version 2.15 - 7.0 does not render at all.

On Windows:
Octane rendering does work but when I go into the Blender preferences to set my GPU configurations it tells me no GPU’s are available and only shows option for CPU.

As stated, Octane rendering does work, and ticking one or more of the GPU boxes under the render properties does turn on and off my additional card.

The latest regular install of Blender (7.23a) does not have this problem; It shows GPU options and available CUDA cards in the Blender system preferences.
Last edited by pegot on Fri Feb 06, 2015 6:56 pm, edited 1 time in total.
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
J.C
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Can we have a demo version, please?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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JimStar
OctaneRender Team
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Location: Auckland, New Zealand

Next version HERE.
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