Hi Juanjo
Last build introduces the coherent ratio value instead of the old coherent mode (on/off) value.
Can I know at what % value of coherent ratio corresponds the "on" in the coherent mode?
thanks
coherent mode VS coherent ratio
Moderator: juanjgon
Win 10pro 64 | 3 x Geforce GTX980Ti | i7 5930K | 32GB
I am not sure. This is the information I have from the Octane developers:
"Replaced "coherent mode" with a float pin "coherent ratio", which allows you to blend between non-coherent rendering (0) and "super-coherent" rendering (1). Please be aware that for values above 0.4 you will usually need a few thousand samples per pixel to get rid of visible artifacts and values above 0.5 hardly ever make any sense."
-Juanjo
"Replaced "coherent mode" with a float pin "coherent ratio", which allows you to blend between non-coherent rendering (0) and "super-coherent" rendering (1). Please be aware that for values above 0.4 you will usually need a few thousand samples per pixel to get rid of visible artifacts and values above 0.5 hardly ever make any sense."
-Juanjo
It depends since the algorithm is slightly different. We use a coherent ratio 0.35 when we convert an older scene with enabled coherent mode.happymilk wrote:Hi Juanjo
Last build introduces the coherent ratio value instead of the old coherent mode (on/off) value.
Can I know at what % value of coherent ratio corresponds the "on" in the coherent mode?
thanks
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
What does a negative coherent ratio do?
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thanks juanjo and thanks abstrax 

Win 10pro 64 | 3 x Geforce GTX980Ti | i7 5930K | 32GB