Impossible to render small lights without noise

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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3dgeeks
Licensed Customer
Posts: 193
Joined: Wed Jun 11, 2014 8:12 am

It seems almost impossible in octane to render night scenes or interior scenes whether the only light source is small lights. They create a lot of noise and fireflies in their specular. I've had a look at test scenes posted in the C4D forum and they dont seem to have these problems.
http://render.otoy.com/forum/viewtopic. ... a&start=10
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

i agree with you That's why we dont do very dark scenes and do not use diffuse. We always have to leave some light in the scene from the sun. I wish otoy would make small lights as efficient as the sunlight system they have.
I also noticed if two light shine at the same place you get a lot more noise

Can we get an option fake light like fake shadows for animation. Where once it renders for 200 samples and octane knows where direct light is, where shadow is, etc it would just average everything and smooth out noisy light like coherent mode does. Would be cool for fast animation renders
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