truerender wrote:I made a test
Bravo! I've been watching Mustard lately, and I can't seem to help but wonder how one goes to creating this specific effect used in the models. I've been trying to create this in C4D using Octane, but to no avail. There is this slight chromatic aberration effect caused by the depth of field camera, meaning when parts of the model is out of focus, there is RGB colors that occur outside the focused area. Any tutorials on replicating this using Octane camera?