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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Chipstarrr
Licensed Customer
Posts: 19
Joined: Sat Nov 16, 2013 3:03 pm

Hey,

I have been using Octane for a while and know the renderer pretty well. I have just started a project that requires Hair and would much rather use Octane than anything else. The problem is I have not used Ornatrix before. Once I add the plugin to a sphere and render I get really thick tubes as hair. I swapped over to Scanline and rendered the same scene and it renders like hair. Can anyone point me in the direction of controlling the thickness of the hair? I have messed around with lots of the settings but nothing seems to change regarding the thickness!

Thanks
octane.jpg
scanline.jpg
MistAjuliax
Licensed Customer
Posts: 142
Joined: Wed Nov 21, 2012 10:49 am

Hi,
Im' not a speciallist of ornatrix,
but to render hairs, you have to add an ornatrix render settings modifier on top of modifier stack, and you can control thickness manually by adjusting red points on curve or by a texture.
I hope it helps.
Regards
Attachments
hair thickness
hair thickness
Win 10 pro 64 / GTX 1070ti, gtx 1070 / FX8320E / 16Go DRR4
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