OctaneRender for SketchUp 0.10.621
- renderlight
- Posts: 30
- Joined: Fri Dec 23, 2011 4:19 am
Thanks Fuzzy for a greate plugin!!!
Bug report
I have to reverse faces to get displacement in right direction (see "Ocs_su_bug01.jpg").
The roof in background is a proxy and it's OK. Material are linked to the proxy.
Bug report

I have to reverse faces to get displacement in right direction (see "Ocs_su_bug01.jpg").
The roof in background is a proxy and it's OK. Material are linked to the proxy.
Win7 Sp2____2xGTX1060 [email protected]____Su17.2.2555 and Su18.0.16975____SketchUp Plugin 4.00.0.17____4.00.RC7 Standalone
~johlanga wrote:Thanks Fuzzy for a greate plugin!!!
Bug report
I have to reverse faces to get displacement in right direction (see "Ocs_su_bug01.jpg").
The roof in background is a proxy and it's OK. Material are linked to the proxy.
hello there mate.
Its not a bug. Octane displacement only works in the correct direction of normals. Most of times SU draw normals in inverse position.
cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
I've just bought the plugin.
Let's see what this baby can do
Let's see what this baby can do

3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Good to see you here, Smicha! I believe you will be pleasantly surprised.smicha wrote:I've just bought the plugin.
Let's see what this baby can do
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Thank you. Just playing with it. Hope we all contribute to a perfect and the best render plugin for SU 

3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Bro,
1. Hidden geometry is not working - this is extremely important. I need to have it im my models but I don't want them to be displayed. See the screenshot. Please fix it ASAP.
2. When I select the region render it is rendering in the selected region this is fine.
When I deselect the region render Octane is not rendering and I need to close it and open again.
1. Hidden geometry is not working - this is extremely important. I need to have it im my models but I don't want them to be displayed. See the screenshot. Please fix it ASAP.
2. When I select the region render it is rendering in the selected region this is fine.
When I deselect the region render Octane is not rendering and I need to close it and open again.
Last edited by smicha on Wed Aug 06, 2014 9:10 am, edited 1 time in total.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
smicha wrote:Thank you. Just playing with it. Hope we all contribute to a perfect and the best render plugin for SU
Welcome Smicha

cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Make the face a group. Then hide it. Not sure if Fuzzy has hidden primitives on the road map (?) but this works well for most cases.smicha wrote:Bro,
1. Hidden geometry is not working - this is extremely important. I need to have it im my models but I don't want them to be displayed. See the screenshot. Please fix it ASAP.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Thank you for the tip - works fine but this should be definitely fixed. I have tons of hidden geometry and making a group each time will be a nightmare.Seekerfinder wrote:Make the face a group. Then hide it. Not sure if Fuzzy has hidden primitives on the road map (?) but this works well for most cases.smicha wrote:Bro,
1. Hidden geometry is not working - this is extremely important. I need to have it im my models but I don't want them to be displayed. See the screenshot. Please fix it ASAP.
Seeker
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540