why octanerender viewport begins too late ???

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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twinsk8
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Posts: 21
Joined: Wed Mar 19, 2014 6:36 am

Hi all, I have some scene 500,000 or 1 million polys.When i opened octanerender viewport,it does not responding (freeze everthing)then begin render..it takes about 5-10 minute and then render start.why octanerender begins too late???I have 2 gtx 780 and 16gb ram ,i7 3930k...

Thank you for helping.
Last edited by twinsk8 on Fri Oct 17, 2014 3:05 pm, edited 1 time in total.
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Karba
OctaneRender Team
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Joined: Sat Jun 11, 2011 9:05 am

twinsk8 wrote:Hi all, I have some scene 500,000 or 1 million polys.When i opened octanerender viewport,it does not responding (freeze everthing)then begin render..it takes about 5-10 minute and then render start.why octanerender begins too late???I have 2 gtx 780 and 16gb ram ,i7 3930k...

Thank you for helping.
Hi

What octane version do you use?
What is your render settings?
lunarstudio
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Location: Boston, MA
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It also might have something to do with accessing/loading in textures.
I suppose one test is to see how fast a scene loads with a default diffuse material applied to everything.
twinsk8
Licensed Customer
Posts: 21
Joined: Wed Mar 19, 2014 6:36 am

thanx for answer:) it takes one minute with textures or without texrues..my scene have 5 ,6 million polygon, basic DL settings.but standalone opened it 5-10 sec.
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