Aoktar, i have two suggestions:
1. With the
RefShader (very usefull!!), it's sometimes difficult to identify where is the original shader in the materials. Even if it's possible to change it inside
RefShader node itself, it could be usefull to be able to give a unique name to every shaders (shown in the
RefShader field) or a button to go to the original shader.
2. It could be also usefull to create an
"empty container for RefShader" (with a unique name or a button like suggestion 1) to be able to create a reference with a complex structure (or not) and be able to completely change the content without loosing the reference. By sample, now if i use an
ImageTexture as reference for a
RefShader, i'm unable to change it into a
MixTexture without loosing all the references.
What do you think about these suggestions?
