Thanks Juanjo,
i tried an alternative with a plane placed behind all objects
and with a camera projection, it works fine (as fast as it should on Octane)
only issue is the lighting, as the background becomes a real object wich can
become too dark.
I tried to put an emission node on it but it tends to weakens the contrast quite fast.
Maybe if i put it on box light as a texture?
I will try that asap
Anyway thanks for your quick feedback!
Olivier
OctaneRender™ for LightWave™ 1.5 beta - build 1.36.0 RC1
Moderator: juanjgon
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
When saving EXR from IPR tone mapped version is HDR and normal EXR save is not HDR. Should be other way around.
19 x NVIDIA GTX http://www.borisgoreta.com
- mdharrington
- Posts: 249
- Joined: Fri Dec 09, 2011 11:08 pm
Any chance for moving front projections? i.e attached to a moving camera?
I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
You can animate the camera without problems. To see the effect in real time in the IPR you need to enable the "Mat Upd" option.mdharrington wrote:Any chance for moving front projections? i.e attached to a moving camera?
I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
-Juanjo
This issue is fixed for the next release.mdharrington wrote:Any chance for moving front projections? i.e attached to a moving camera?
I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
-Juanjo
- mdharrington
- Posts: 249
- Joined: Fri Dec 09, 2011 11:08 pm
Good to hear!
Thanks
Thanks
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
- UnCommonGrafx
- Posts: 199
- Joined: Wed Mar 13, 2013 9:14 pm
Good day,
Just to follow-up on my GodRays issue.
I can rebuild the scene and get them.
I am unable to load the fogscene, nor my own, and godrays show up. Even odder is that the glass material-ed objects are all black.
Yet, using the fog scene in a new scene, with light put into place, works.
I'm perplexed but I know now that there is something else amiss.
But I have the fog thingy working...
Today, I take my box in to school to show off Octane. Should be fun.
(Did not hit send. The day went well; Octane was well received.)
Just to follow-up on my GodRays issue.
I can rebuild the scene and get them.
I am unable to load the fogscene, nor my own, and godrays show up. Even odder is that the glass material-ed objects are all black.
Yet, using the fog scene in a new scene, with light put into place, works.
I'm perplexed but I know now that there is something else amiss.
But I have the fog thingy working...
Today, I take my box in to school to show off Octane. Should be fun.
(Did not hit send. The day went well; Octane was well received.)
i7-4770K, 32gb ram, windows 8.1, GTX Titan and gt 620 for display