OctaneRender™ for LightWave™ 1.5 beta - build 1.36.0 RC1

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

CANDITO
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Joined: Fri Feb 21, 2014 9:49 pm

Thanks Juanjo,

i tried an alternative with a plane placed behind all objects
and with a camera projection, it works fine (as fast as it should on Octane)
only issue is the lighting, as the background becomes a real object wich can
become too dark.
I tried to put an emission node on it but it tends to weakens the contrast quite fast.
Maybe if i put it on box light as a texture?
I will try that asap
Anyway thanks for your quick feedback!

Olivier
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BorisGoreta
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When saving EXR from IPR tone mapped version is HDR and normal EXR save is not HDR. Should be other way around.
mdharrington
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Posts: 249
Joined: Fri Dec 09, 2011 11:08 pm

Any chance for moving front projections? i.e attached to a moving camera?

I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
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juanjgon
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mdharrington wrote:Any chance for moving front projections? i.e attached to a moving camera?

I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
You can animate the camera without problems. To see the effect in real time in the IPR you need to enable the "Mat Upd" option.

-Juanjo
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juanjgon
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

mdharrington wrote:Any chance for moving front projections? i.e attached to a moving camera?

I see they are playing with this in standalone
http://render.otoy.com/forum/viewtopic.php?f=73&t=37574
This issue is fixed for the next release.

-Juanjo
mdharrington
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Posts: 249
Joined: Fri Dec 09, 2011 11:08 pm

Good to hear!
Thanks
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
UnCommonGrafx
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Posts: 199
Joined: Wed Mar 13, 2013 9:14 pm

Good day,
Just to follow-up on my GodRays issue.

I can rebuild the scene and get them.
I am unable to load the fogscene, nor my own, and godrays show up. Even odder is that the glass material-ed objects are all black.
Yet, using the fog scene in a new scene, with light put into place, works.
I'm perplexed but I know now that there is something else amiss.

But I have the fog thingy working...


Today, I take my box in to school to show off Octane. Should be fun.

(Did not hit send. The day went well; Octane was well received.)
i7-4770K, 32gb ram, windows 8.1, GTX Titan and gt 620 for display
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