

Moderator: face_off
Hmmmmmmmm. Never would have thought of that. Thanks and keep experimenting...I really like what you come up with!Witpapier wrote:Sorry for the late reply... been very busy with all things in life not 3d relatedwhat I did was.... load 3 basic v4 figures in the same scene load lets say redspec on the one and red x on the other. Then on the base v4 that has no sss material loaded... go to lets say... v4 face and change to a material mix node. Then copy the whole v4 face of redspec figure and paste it over material one and do the same with the red x material and paste it over material 2 of the base v4 face. And there you have two sss structures running in a mixed mode with each other. Then copy the whole v4 face of the v4 you just modified and paste it over the other body parts in octane retaining image maps.... I tiped this from my phone so I hope it comes out clear.
I was actually just getting ready to try that! Let me know how that goes. I bet there is a sweet spot combination too.Witpapier wrote:Sorry for the late reply... been very busy with all things in life not 3d relatedwhat I did was.... load 3 basic v4 figures in the same scene load lets say redspec on the one and red x on the other. Then on the base v4 that has no sss material loaded... go to lets say... v4 face and change to a material mix node. Then copy the whole v4 face of redspec figure and paste it over material one and do the same with the red x material and paste it over material 2 of the base v4 face. And there you have two sss structures running in a mixed mode with each other. Then copy the whole v4 face of the v4 you just modified and paste it over the other body parts in octane retaining image maps.... I tiped this from my phone so I hope it comes out clear.
They seem to work for me. What makes you think they don't work - in case I'm missing something...Pandarr wrote:Last I tried these POC files don't work with the 1.28 version of the plugin which makes me a sad panda. Are they going to be updated for users that donated?